Thursday, October 10, 2019

Value of Pets

Values of Pets to people Materialism is a way that people use to measure their social status and success. Some people think having pets is one of the values that can show the high value of their material possession; with a high value of pet, these people feel satisfied and successful in their life. However, most people do not think that having pets is a value of materialism. Most of the people think the values of pets are love of human being, benefit and helpfulness. One of the values that pets serve for people is companionship. Pets give people a feeling of love, pleasant and not being alone.People spend a lot of times with their pets than anyone else; therefore, they treat their pets as members of their families. By having pets, people feel responsibilities for their little ones. They take care of their pets’ health and diet like taking care of their children. Moreover, raising pets give people a great feeling of they are needed, so that they feel not alone. Pets have abilit ies to make people in a good mood. Most people have felt a warm feeling inside just by stroking or getting their face licked by their pets. By having physical contact with pets, people feel relaxed and comfortable.For example, after a hard day at work, touching or having fun with pets really help people to calm down and relax. Also, simply talking to pets can be very therapeutic because pets are good listeners. People often talk to their pets to share their thoughts, feeling, troubles and worries. Although their pets will not give them any solutions for their problems, the act of talking about their concerns with a good listener may help people find their own solutions. Consequently, talking to pets help people to relax and feel better. Other values that pets serve for people are beneficial. pets

Wednesday, October 9, 2019

Supply Chain Management Essay Example | Topics and Well Written Essays - 250 words

Supply Chain Management - Essay Example ative that the operation manager emphasize a clear outline of the firm’s logistic plan to ensure that the products reach the set destination in time and in right condition. It is evident form the discussion that supply chain management also entails how the company acquires and gets its input factors supplied (Wincel,2004). In this respect, the work explores the central role of supply chain policy and plan as far as success of the firm and efficiency is concerned. The clear concept and application outlay in the discussion offers an informative approach that is useful to any person or firm that considers supply chain as key in its operation. The operation management process is noted as starting from input factor supply and final consumer accessing the products (Kotler, P., & Keller,2012). The series of activities are evidently concentrated on warehouse where the goods are kept before transport. Application of IT in supply chain management is discussed with focus on its relevance in this competitive era of globalization. Supply chain management is an umbrella idea that is considered critical in the efficiency and overall performance of a firm in the

Tuesday, October 8, 2019

Reflective piece Essay Example | Topics and Well Written Essays - 1250 words

Reflective piece - Essay Example With the majority of the provision placed on the desire to offer a level of language learning to match the needed standard, the grades of a student are elevated to deliver success. These have been the principles that have inspired my learning abilities as I chose to join the university. English language has been the mostly applied international language in understanding given information and completing successful course selection. I have always wanted to become a professional writer and an advanced analyst of given compositions that are based on the English language (Chan and Lutovich 28). With the Expository writing course, the advancement of these needed traits has been harbored to boost my morale and the attributes needed to deliver success. I had joined the university with the motive to advance both my English language and become successful in the course that I had needed to complete to becoming an advanced graduate. When I initially took the writing course at the commencement of the semester, I held the idea that the language learning would be an easy task, but the process proved cumbersome and difficult. However, with more exercises and tasks to be completed, I have advanced in my writing and thinking abilities to become better at the English language (Bullock, Goggin, and Weinberg 18). Although there is difficulty in mastering writing and comprehension ability, the course has proved to be the ideal tool in developing the language attributes. The expository writing course had presented the challenge to present mastery on six leading areas in language mastery. The leading attribute that I had managed to acquire was in the article comprehension and writing. With the input in the articles that I had managed to write, I learnt the importance of presenting my ideas in an organized manner. The introductory paragraph had been the most challenging with difficulty presented in the research

Monday, October 7, 2019

Management finance Essay Example | Topics and Well Written Essays - 1500 words

Management finance - Essay Example The reporting system in the company is new and shall be changing the norms and the culture of the company. With the introduction of new processes to the company operations then it is usually faced with resistant from the employees. The change in the processes of the company and the introduction of new process or norm is resisted whether it comes from inside or from outside of the company (Leanne, 2009). The reporting system in the company is resisted as well and employees consider it as the means of under estimating their performances in the company and shall not be able to truly evaluate their performances. The reporting system shall be considered as in just for the employees as the manager shall be taken the advantage of the performance and the employees and/or workers shall not be recognized for their performance (Debra & Bradley, 1999). Thus in order to get a better response and acceptability from the employees the report should be the true reflection of the performance of the em ployees. Budget is the most important part of reporting as the actual performance of the department is compared with the budget and thus the evaluation is done. The involvement of the employees shall be playing an important role in the reports as when the budget is prepared with the input from the employees considered along with the management perceptions then the budget prepared shall be much more realistic and achievable and the reports shall be getting a positive and accepted response by the employees (David, 2003). Budget is an integral part of the report and is utilized throughout the process, which involve planning, implementing and control (Mukdad, 2011), as the company enhances its internal controls and thus progress towards a more effective and controlled procedures. The budget in the report shall be much realistic, which involves the employees and the managers of all the departments of the company can attain and thus prepare a realistic and

Sunday, October 6, 2019

Capital budget purchase Term Paper Example | Topics and Well Written Essays - 1000 words

Capital budget purchase - Term Paper Example This item was prioritized for the broader benefits that it will bring to my department. The item is specially designed for easy operation for hospital caregivers to help them keep and manage the patients’ health records. For our surgical department services to be more efficient in accessing the patient’s records remotely and attend to the patients’ need effectively, this equipment will highly be required. Therefore, my choice for this equipment is founded on the basis that much efficiency will be derived from its use in order to improve the department’s service delivery ability (Eric, Paul, Anita, David, Kathleen, & Elizabeth, 2011). The estimated cost for the equipment is about $5,100, but the resulting improvement in patient care of the department will be much higher than this. Managerial Goals Productivity: The decision to purchase this equipment will increase productivity and service delivery whereby care givers and surgeons in charge will be able to a ccess the patients’ charts remotely, they will be able to be alerted to attend to medical error and even be reminded to provide preventive care to their patients, hence high productivity is expected to result from the equipment purchase. Productivity will also result when the caregivers will not be expected to be around their patients throughout, and can only respond to their needs when alerted by the equipment, hence giving them time to attend to other duties. Quality: this equipment will enhance quality service delivery as most of the records will be automated and even in situations where the caregivers could have forgotten, they will be reminded by the device. Development: As a manager, by making this purchase, I will be ensuring that I bring new development to my staff and department as a whole. For the development to occur there must be a positive growth. And this technology is directed towards realizing this positive growth. Employee Support: this equipment, given its h igh efficiency level, will provide a lot of support to the employees as it is able to perform several things that could have been performed by the employees, effectively. Employees will therefore find their work much easier in providing care to their patients than when they use the manual records system. Economic Environment Enhancement There are various duties performed by this new electronic health record, which could otherwise be performed by the hospital employees. These include accessing the patients’ charts, attending to critical lab values, alert to potential medical error, provision of preventive care, identifying lab needed tests among others. The electronic health record system makes these duties easier to perform, as it automatically detects the required service and alert the person concerned to attend to the patient. This system when applied, will reduce cost of employing several employees since there will be no need to hire several caregivers when several of thei r duties can be performed by the electronic health record. As this cost is reduced, the department can divert this cost to other areas that really require much funding. Therefore, economically, this equipment can help my department save a lot of cost and enhance other areas with the same cost. Organizational Goals Patient Care: As it is in the goals of the organization to give the best care to the patients in an effort to

Friday, October 4, 2019

The Use of Social Media on Small and Medium Hospitality Enterprise Essay

The Use of Social Media on Small and Medium Hospitality Enterprise - Essay Example Moreover, all the bedrooms and other hospitality services of the organizations are highly decorated that would attract the tourists at large. It is also observed that High Beeches is one of such SMTEs, which extensively used the notion of social media in order to generate greater awareness about is respective products and/or services to the worldwide customers. Besides this, the organization has also undertaken the strategy of promoting its products and/or services by selling and distributing through Trip Advisors and others. Contextually, in order to undergo a successful study of the topic with regards to High Beeches B&B as the organization, a literature review is performed through the support of relevant and recent scholarly articles. Furthermore, a case study of the selected SMTE i.e. High Beeches B&B is conducted by using the approach of qualitative methodology with the greater focus on secondary sources. In this regard, for the successful completion of the case study, the current scenario of the SMTE has been comprehensively studied. It also includes the identification of the problems faced by the SMTE relating to the use of social media for promoting its respective products and/or services. Finally, certain effective solutions have also been framed for resolving such problems in the form of providing recommendations and a valid conclusion has been made in the lasts section pertaining to the case study. In this modern era of a competitive business environment and the evolution of pioneering technological advancements with regards to communication, it is often observed that a majority of the corporate houses of this contemporary world use social media networking sites to promote their respective products and/or services. The use of social media for promoting the products is equally applicable for the SMTEs.

Thursday, October 3, 2019

The Effects of Video Games on Children Essay Example for Free

The Effects of Video Games on Children Essay â€Å"Technology is a useful servant but a dangerous master,† says Norwegian politician Christian Lous Lange (1930, no page). Indeed, technological progress made a step forward in humans’ civilization, changed people’s lives and brought new innovations. Virtual reality, as a part of this progress, gave an opportunity to have a look at the world built on imagination with a possibility to be involved in all actions happening there. Computers, PlayStations and other gaming platforms allowing people to interact with a virtual gaming world are becoming popular today, especially among children. Definitely, some video games positively impact on children’s learning skills at schools or colleges, even showing better results in their education. However, these games are one of the controversial issues existing presently. On the level with researchers revealed positive sides of virtual gaming, there have been conducted many other types of research, which discovered some negative effects caused by virtual games. On the one hand, the positive effects of digital games can be linked with an academic education of children. These games can teach young people some subjects at schools or universities, for example, algebra and geometry (Corbett et al., 2001). One of the reasons for this can be that children act actively while playing video games instead of just listening or watching, which make computer games good teachers. Moreover, a practice of video games for educational purposes may be helpful for migrant children. There are several reasons for this such as the possibility to change languages, an opportunity to repeat tasks which were difficult for international students and other reasons. For instance, this practice was successfully used by the Pennsylvania Department of Migrant Education to teach international students (Winograd, 2001). Turning to the negative effects, a serious concern about digital games attributes to violent games, which are gaining popularity among children, whereas educational and challenging games are becoming less popular. Perhaps the most problematic issue connected to the violence in games is the formation of aggression in children’s behavior. According to Park (2014), new research has proven that those children who are addicted to sit hours playing video games are more likely to act themselves in a hostile way than those who are far from spending lots of time in front of gaming platforms. Shooting at people and killing them, acts of stealing and kidnapping, and a clear vision of bleeding profusely – all these factors are responsible for the appearance of kids’ aggressive attitude towards other people. But aggressiveness is not only problem. Other behavioral problems are also caused by violent games such as making some actions normal whereas they are abnormal. For insta nce, well-known game â€Å"Grand Theft Auto† gives a clear vision of actions which are terrible in reality, such as hiring prostitutes and murdering them to take money back, killing pedestrians by driving on the sidewalk in GTA world, carrying out an attack on people randomly and others (Wendling, 2014). In fact, the history shows that over 125 million of duplicates of GTA were sold which makes this game one of the best sellers (Video Game Sales Wiki, 2013). Additionally, demented activities in some video games are awarded with virtual money, reputation and some points, which can spur on children to realize abnormal and even criminal actions in real world. In 2013 two girls from Italy murdered one man and stole his money and then told the police that they felt as playing GTA while committing the crime (Corriere Della Sera, 2013). There can be observed other negative effects too related to behavioral problems caused by violent games. More studies should be undertaken to analyze all these effects in order to minimize negative consequences carried by them. Similarly, we have to concern about non-behavioral effects of virtual games on children as well. First of all, video games lead to deterioration of children’s social skills. According to studies made by a group of specialists, there was found that children addicted to playing games displayed a lower level of social skills compared to normal students (Zamani et al., 2010). The reason for this can be that young people devote their free time to video games instead of talking with coevals and friends, which, obviously, arouses different troubles with communication. The research concluded that children having exposure to playing games avoid communicative relations (Zamani et al., 2010). The explanation concerning why children continuously play video games wa s given in the research: video games are more enjoyable, inform about others, help some children to feel themselves not alone, somehow make children forgotten about existing problems, and video games give an opportunity to participate in game actively and directly (Zamani et al., 2010). Social skills are important in the formation of individuals since relationships and interactions with other people built on communication are pivotal. However, negative effects of video games on children’s social skills continue to worry the majority of people, especially parents. Furthermore, health problems caused by video games are one of the major problems to concern about. Since children may seat sufficient time controller-in-hand, they spend less time on physical activities. Hence, obesity may be a great threat to their health problems. Accordingly, one research indicated that children who play virtual games more than 1.5 hours are more inclined to have obesity problems than those who spend less than 1.5 hours (Rehbein et al., 2010). In addition, vision problems triggered by sitting hours in front of the monitor may serve as another example for health-related problems about video games. Parts of the eye such as pupil, cornea, and iris are vulnerable for long viewing on electronic devices, contributing to eye strain (Gillespie, 2002). Thus, this may have negative outcomes such as deterioration of children’s vision. Another example of health problem caused by computer games is an epileptic seizure. That is why all video game industries are obliged t o have epilepsy warnings on goods they produced in order to prevent this illness. There are more health problems triggered by video games, especially, among children as â€Å"developing† population, since they have recently started their growth in both physical and mental characteristics. In conclusion, technology is not a good or bad invention, it depends on people in what way they use it. Similarly, virtual games have many positive effects in education even giving a better performance of students in academia. Many types of research have proven that interactive computer games are good teachers and may be helpful for migrant students, because of an active interaction with the virtual gaming world, language changing possibilities for international students and repetitiveness of tasks. However, other researchers have shown that violent games may cause some behavioral and non-behavioral problems, which represent a great danger for young people. Behavioral problems include aggressiveness in children, caused by violent actions in the game and non-behavioral problems include deterioration of children’s social skills, as a result of lack of communication. Additionally, health-related problems are also one of the negative effects of video games. Illnesses such as the d eterioration of the eyesight, caused by an extensive viewing of the monitor, obesity, which is triggered by a lack of physical activity, epileptic seizure, and many other health problems, are things which needed to be concerned about by everyone. Finally, even though video games have more bad consequences on children rather than positives, with an effort to get rid of negative effects we should save positive effects of video games.